Where to edit Company name and Product Name?.Users//Library/Application Support/DefaultCompany/ By default:Ĭ:/Users//AppData/LocalLow/DefaultCompany/ This is different between OS and user preference.If you clicked no by accident, go to Window -> RPG Maker -> Mode and select RPG Maker Focused Mode. If something similar to below pops up, press Yes and Overwrite.Please open a blank Unity Project and import RPG Maker Unite package from the Asset Store.I deleted the data in C:\Users\\AppData\LoalLow\RPGMaker (Windows) /home//.RPGMaker (mac) already.This is needed when you wish to create a new project in RPG Maker Unite. What is the large amount of data in C:\Users\\AppData\LoalLow\RPGMaker (Windows) or /home//.RPGMaker ( mac).From the top menu, go to Window -> RPG Maker -> Mode and select RPG Maker + Unity Editor.How to use the Unity Editor simultaneously.Sometimes the issue may resolve on its own after some time. Please close RPG Maker Unite, and try restarting Unity Hub.My sign-in is ok and I confirmed having RPG Maker Unite under My Assets, but I still failed to authenticate.Please go to your My Assets in Asset Store, and ensure that RPG Maker Unite is under it.Despite signing in, I failed the license authentication.Please sign-in in the Unity Editor or Unity Hub with your Unity ID.I am being asked to Sign-In during license authentication.Please find them on our official website (once they become available).We are currently evaluating ways to speed this up in future updates.The importing of Tileset DLCs take very long.This is a known issue of Unity and is currently being looked into by Unity Technologies.ogg format, the loop timing is incorrect when making a WebGL build. This is a known issue and we are looking to fix it. For now please consider using anything other than Play Maximized.Using the Game tab under "RPG Maker Focused Mode", when changing Play Maximized from Play Unfocused from the Game View Control Bar, initiating Test Play will result in the windows getting out of place.For console builds, please refer to the following site on Unity.Please consider trying different image sizes between PC builds and smartphone builds.I am encountering issues on smartphone builds when using larger sized images.
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